To create 3D models we use the template. Our templates are ready to start with the creation of the 3D models because it contains all the settings we are going to need. Like Number of artboards, size of the artboards, brushes, strokes, colors…
We start with the creation of the high poly models.Once the model is ready, we reduce the number of the polygons of the model and we can start the creation of the new model.
Each style always uses a previous one as a base, we DO NOT start to draw again the same illustration in a new style, we just do modifications on our previous one.
A 3D model’s primary job is to be clear and intelligible. Each model is designed with the highest priority (Legibility-focused aesthetic).
Step 1: Conceptualize
- Use established concepts where possible, to ensure consistency of meanings for the model and its relevance to other uses.
- Consider how the model will appear, and how it might work as part of a 3D model’s assembly.
- If revising an existing high poly model, consider whether complexity can be reduced.
Consider the cultural impact of your graphics. Avoid using unnecessary details in low poly models.
Step 2: Modeling
- Use a 3D modeling software such as Solidworks or 3ds Max.
- Use a template (with all the settings with it) to make sure that work is done within our standards.
- Use the same metric system for all models.
- Name the facets with the proper names.
Step 3: Technical recommendations
- Join all the anchor points together. They should form one shape.
- Always check your 3D model for “leaks”: Try to draw all surfaces so they join each other precisely with no overlap or gaps.
- Try to represent the model with as much details, when you are creating high poly.
- Avoid unnecessary details and facets when you are creating low poly.
- Try to eliminate the number of wrapped surfaces. Curved surfaces should be subdivided into smaller planar surfaces. Subdivisions about every 10° to 30° are recommended.
Step 5: Evaluate
- Look at all sizes.
- Look at all assembly’s models together to evaluate assembly resemblance, optical balance, and distinction.
Step 6: Create the files
- Create the Readme.txt file (copy the content from the pdf in a .txt file).
- Save files as a “Name of the file” inside a folder with the name of the file. Remember to gather all the models of assembly in one folder.Zip the folder.
Step 7: Rendering
- Use a 3D rendering program such as Keyshot or Lumion.
- Use the fixed studio environment that we have created.
- Do not apply any material to the model.
- Export png files at 1280 x 652 resolution.
- Save files as a “Name of the file” inside a folder with the name of the file.
Step 8: Upload models to illustrastock
- Wait for the feedback and sales.
- For more detailed information please reference the icon style section of this guideline.
For more details see the Design Characteristics section further up on this page.